Born to Fireball
Born to Fireball
"This night, your slumber was woefully disturbed, for those detestable goblins refuse to cease their trickery. And since you are a powerful wizard, if you do not rest properly, none shall."
This night you had a very bad sleep because those damn goblins won't stop stealing your pillows. Collect mana crystals and cast 100th level fireball to win and finally rest.
Controls:
WASD, Arrow keys - Character movement in four direction.
Q - Make camera follow the center-most entity.
Button 1 - select and see available area for fireball spell that damages every enemy and structure upon explosion.
Button 2 - select and see available area for teleport spell that allows faster movement.
Mouse wheel:
- Zoom in/out the world if mouse is hovering over the map (every 5 mana crystals increase maximum zoom).
- While hovering over the fireball spell turn modifier up/down, increasing or decreasing it's area, damage and cost.
Middle mouse button - Drag mouse to move camera or unfollow an entity.
Left mouse button - Confirm spell target.
Right mouse button - Cancel targeting of selected spell.
(since you are very powerful, you can't lose)
assets used:
art:
- davididev (opengameart)
- Spring (opengameart)
- Kyrise (itch.io)
- Kenney.nl
- ansimuz (opengameart)
- BDragon1727 (itch.io)
- Deep-Fold (itch.io)
sounds and music:
- Little Robot Sound Factory (www.littlerobotsoundfactory.com)
- Zefz (opengameart)
Status | Released |
Platforms | HTML5 |
Authors | InfinityZxc, mchekardov, ivdev |
Genre | Action |
Made with | Godot |
Tags | 2D, Arcade, Fantasy, Magic, Singleplayer |
Comments
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kinda goofy think they spent all there time on the pixel art